You are also tired of deadlines burning because of design, it's hard to control the design team, it's even harder to convince the customer, and you don't know how to make prototypes yourself. Even if you work in a team with a brilliant designer, it's not always easy to make the right UX decisions. During the course, we will help you understand trends, teach you how to quickly make prototypes, conduct research and solve business problems with the help of good UX.
After the course, you will:
1. Setting up an efficient workflow, setting and controlling tasks of the design team
2. Ability to create quick, clear prototypes in Figma and their presentation
3. Ability to test hypotheses using prototypes
4. Ability to identify interface deficiencies and make UX decisions to improve business performance
5. Knowledge of current UX trends and ability to implement best practices
6. Ability to argue your UX solutions to the designer and the customer
7. Skill in conducting UX-research independently and in a team with a designer
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