What AI tools are available now? How to use them in creating your own projects in Game Dev?
Come to Mediacor on Monday, March 18, at 18:00 to talk about practical experience of using Artificial Intelligence in bully! entertainment projects. The topic of our meeting: using AI-tools in development on Unity and Unreal Engine.
Our speaker is Christy-Daniel Mokryak, Unity-Unreal developer who has worked on Nasa and Microsoft projects and was a project lead on Unreal Engine.
Participation is free with registration at this link: https://forms.gle/11fqZoQT2Hweeaiv6
What will be talked about:
- What AI tools are available now and how to use them in app development
- ChatGPT vs. Bard
-JetBrains AI Assistant vs. Copilot
- Midjourney vs. DALL-E
We invite programmers to our meeting to delve into technical details, specifically to talk about/about:
- IDE improvements: How JetBrains AI Assistant has improved Rider and how we use it.
- How Copilot improves code writing speed.
- Educational Opportunities: how AI has helped in a short time to create a product with a lot of unfamiliar technologies like Unreal, C++, Python, Mediapipe.
- The benefits of AI-tools for the programmer: how it's easy to fix weird bugs and how it's easy to write the most commonly used logic while focusing on the global architecture of the application.
Christy-Daniel loves games, the game industry and programming, which is what got him started in game engines. He's been in the gameplay industry for 4 years, two of which he's been working with bully! entertainment, where he's worked with a lot of modern technologies: Hololens, Oculus, Azure Kinect, Unity, Unreal Engine.
If you, like Christy-Daniel, love IT Entertainment sphere, we are waiting for you at Mediacor!
A bonus at our meeting will be a funny story about how bully! entertainment automated the creation of commits via ChatGpt using Action Button Iphone 15 Pro.
Participation is free. Don't forget to register here: https://forms.gle/11fqZoQT2Hweeaiv6
See you on March 18, at 18:00.
This event is organised by Mediacor, in partnership with the Association of Creative Companies COR, with the support of USAID, Sweden and the UK as part of the Future Technology Project.
If you have found a spelling error, please, notify us by selecting that text and pressing Ctrl+Enter.
Spelling error report
The following text will be sent to our editors: